A downloadable game

OMNIA is a 2D-platformer adventure game made to serve as a tool for therapists to identify a patient's behavior profile. 

The biggest game design challenge was to design levels that would be engaging for the player by being really careful on using level design technics that would influence a player's decision. The reason why this was important is because the game could not affect the quality of the data gathered in order to identify the profile of the player. 

I hope you enjoy what we've achieve and I look forward for your feedback.

Only in Portuguese. 


Credits

Director - Daniel Caldas

Producers - Sandra Aquino / Thatiana Aquino

Game Design - Daniel Caldas

Story  - Daniel Caldas / Jade Lacerda

Development - Ernani Soratus

Arte Direction and Illustration - Camila Alves / Yargo Santana

Consultancy - Sandra Aquino

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