OMNIA
A downloadable game
OMNIA is a 2D-platformer adventure game made to serve as a tool for therapists to identify a patient's behavior profile.
The biggest game design challenge was to design levels that would be engaging for the player by being really careful on using level design technics that would influence a player's decision. The reason why this was important is because the game could not affect the quality of the data gathered in order to identify the profile of the player.
I hope you enjoy what we've achieve and I look forward for your feedback.
Only in Portuguese.
Credits
Director - Daniel Caldas
Producers - Sandra Aquino / Thatiana Aquino
Game Design - Daniel Caldas
Story - Daniel Caldas / Jade Lacerda
Development - Ernani Soratus
Arte Direction and Illustration - Camila Alves / Yargo Santana
Consultancy - Sandra Aquino
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